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- FITini
-
- // This is the generic Laser FX File
-
- [ObjectClass]
- l ObjectTypeNum = 6
-
- [ObjectType]
- st Name = "laser" // Text string giving a descriptive name (only 8 chars long!!)
- l Type = 4 // ID number for this mech type
- l Appearance = 0x01000000
- l Duration = -1 // Lasts forever = -1
- l MaxDamage = 0 // Number of damage points before BOOM!
- l ExplosionObject = 0 // Object Class Number of explosion for Mech
- l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech
- f ExtentRadius = 0 // Extent Radius in Meters
- l KeepMe = 1
-
- [LaserData]
- uc PixelWidth = 1 //Width of laser beam
- uc NumStages = 4 //Number of distinct laser stages
- ul DmgLevel = 200 //Amount of Damage laser does
- ul SoundEffectId = 3 //No SFX yet
- ul LaserHitEffect = 40
- ul LaserMissEffect = 398 //Effect to play when laser misses
-
- [FLaser0] //FLaser means Friendly color
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 225 //Cool Color of stage
- uc StageHot = 225 //Hot Color of Stage
-
- [FLaser1]
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 224 //Cool Color of stage
- uc StageHot = 224 //Hot Color of Stage
-
- [FLaser2]
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 225 //Cool Color of stage
- uc StageHot = 225 //Hot Color of Stage
-
- [FLaser3]
- f StageDuration = 0.1 //Duration of this stage in seconds
- uc StageCool = 226 //Cool Color of stage
- uc StageHot = 226 //Hot Color of Stage
-
- [ELaser0] //ELaser means Enemy color
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 212 //Cool Color of stage
- uc StageHot = 212 //Hot Color of Stage
-
- [ELaser1]
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 211 //Cool Color of stage
- uc StageHot = 211 //Hot Color of Stage
-
- [ELaser2]
- f StageDuration = 0.05 //Duration of this stage in seconds
- uc StageCool = 212 //Cool Color of stage
- uc StageHot = 212 //Hot Color of Stage
-
- [ELaser3]
- f StageDuration = 0.1 //Duration of this stage in seconds
- uc StageCool = 213 //Cool Color of stage
- uc StageHot = 213 //Hot Color of Stage
-
-
- FITend
-